Upgrades

Quoin Multiplier: 6.65x
Brain Capacity: 37 skills
Energy Tank: 640

Upgrades Juria has gotten!

Tree Hugger II Further boost your chances of a 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Wed. October 24, 2012
400
Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Wed. October 24, 2012
750
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. October 24, 2012
2400
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. October 24, 2012
2400
Speedy Assembler Reduce the time it takes you to assemble any machine part.
Got it Wed. October 17, 2012
100
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Wed. October 17, 2012
200
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. October 17, 2012
1500
Tree Hugger I Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree.
Got it Wed. October 17, 2012
200
Twinsies I Sometimes the stork knocks twice. This upgrade will give you (or rather, a Chicken) a chance to incubate two animals from one seasoned egg.
Got it Wed. October 17, 2012
600
Better Blockmaker Study the intricacies of Urth, resulting in 20% less fuel spent when using a Blockmaker.
Got it Wed. October 17, 2012
750
Potato Hoocher Lost art of Hooch that lets you squeeze 20% more hooch out of every Potato you cram into your Hopper.
Got it Wed. October 17, 2012
500
Super Animal Harvest I Love to squeeze, milk and nibble? Earn an occasional 2X Super Harvest with this upgrade.
Got it Wed. October 17, 2012
200
Beginner Haggler Get haggling! Vendor prices are lowered by 2%.
Got it Wed. October 17, 2012
2000
Tincturing Todd Meddle with your tincturing kit to make tinctures in batches twice as large as standard batch sizes.
Got it Wed. October 3, 2012
2000
Tireless Transmogrifier I Tune up your transmogrifying tools (Fruit Changing Machine, Spice Mill, Gassifier and Bubble Tuner) to transmogrify in batches 50% larger than factory specs.
Got it Wed. October 3, 2012
3000
Steady On, Mood Loser A reduction in your periodic mood loss: mood drops from peak highs are 1/6th slower than the natural rate.
Got it Wed. October 3, 2012
7500
Sweet Knife Skills Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP!
Got it Wed. October 3, 2012
200
Tune Out The Chatter Meditation Incoming chat messages will no longer distract you while meditating.
Got it Wed. October 3, 2012
500
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Wed. October 3, 2012
5000
Fruity Goodness Upgrade your knowledge of all things fruity, so that you occasionally get extra Imagination from Changing Fruit. You go, girl!
Got it Wed. October 3, 2012
250
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. October 3, 2012
1500
Harvesting Fool This upgrade grants a chance of a 3X Super Harvest of crops!
Got it Wed. October 3, 2012
400
Peaty Expectations This upgrade grants you a deeper understanding of digging, which gives you a chance of finding something special when you Dig a Peat Bog!
Got it Sat. September 15, 2012
1500
Clear Mind Upgrade your meditation duration by 20%. Focusssssss.
Got it Sat. September 15, 2012
1000
Ticket To Cloud Rings Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit.
Got it Sat. September 15, 2012
25
Iconically Thrifty I Giants recognize your pious efforts. Tithing Icons now costs 3% less than normal.
Got it Sat. September 15, 2012
1000
Giants' Beloved I Open your mind. 10% greater chance of receiving Giant Love from an Icon.
Got it Sat. September 15, 2012
5000
Rube Radar Double your chances of meeting The Rube.
Got it Fri. September 14, 2012
5000
Add 0.25 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Fri. September 14, 2012
1000
Medium Triple Jump A bigger Triple Jump - adequate, but not necessarily amazing.
Got it Fri. September 14, 2012
1500
Tinker Time Gives a chance for bonus Imagination when crafting tools with your Tinkertool.
Got it Fri. September 14, 2012
500
Better Pot Truly experience the Awesome Pot, which gives you a chance for bonus Imagination when cooking with it.
Got it Fri. September 14, 2012
1200
Stack Up Stack up the items across all bags in your pack, so you don't have a bit of one item here and another bit there, when it is possible to put them together.
Got it Fri. September 14, 2012
5000
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Fri. September 14, 2012
500
Fast Scraper Cut down the time it takes you to scrape Barnacles and Ice in half, to 2 seconds.
Got it Fri. September 14, 2012
8000
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Fri. September 14, 2012
200
Elemental Shake Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch.
Got it Fri. September 14, 2012
2000
Speedy Herbs Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer...
Got it Thu. June 28, 2012
2000
Spicy Times This upgrade gives you a chance for bonus Imagination when using the Spice Mill. Grind it out!
Got it Thu. June 28, 2012
200
Big Crop Bonus When you Water, Plant, or Clear a plot in a Crop Garden, you have a small chance of finding something interesting.
Got it Thu. June 28, 2012
600
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Thu. June 28, 2012
3000
Super Animal Harvest III This upgrade allows you to earn an occasional 4X Super Harvest, Animal Lober!
Got it Thu. June 28, 2012
750
Heavy Petting A chance of getting a special item when you pet trees.
Got it Thu. June 28, 2012
600
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Intellectual Learning Speed III Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%.
Got it Wed. May 2, 2012
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Industrial Learning Speed III Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%.
Got it Wed. May 2, 2012
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed III Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%.
Got it Wed. May 2, 2012
Cooking Learning Speed III Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Animal Learning Speed III Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%.
Got it Wed. May 2, 2012
Alchemy Learning Speed III Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 5 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 4.90 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +600 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012