Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Thu. November 8, 2012 |
50 |
Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Thu. November 8, 2012 |
400 |
It's Teflon Time |
Time to coat your Frying Pan in a thin layer of mysteriously resilient goo. Sure, it's pretty - but it also extends the pan's lifespan by 50%! Got it Thu. November 8, 2012 |
250 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
400 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
800 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. November 5, 2012 |
100 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Mon. November 5, 2012 |
35 |
Ticket To Starlit Night |
Ever wonder what stars sound like? Collect quoins as you float in the night-time sky. Got it Mon. November 5, 2012 |
25 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
400 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
300 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
300 |
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Mon. November 5, 2012 |
400 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sat. November 3, 2012 |
600 |
Truly Outrageous I |
Study Gem structure for a 4% chance of a bonus Gem when you mine. Got it Sat. November 3, 2012 |
1000 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sat. November 3, 2012 |
500 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Sat. November 3, 2012 |
200 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Sat. November 3, 2012 |
200 |
Tempered Steel |
Toughen up your Knife & Board, for a 50% longer lifespan. Got it Sat. November 3, 2012 |
125 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sat. November 3, 2012 |
200 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |