Upgrades

Quoin Multiplier: 3.9x
Brain Capacity: 36 skills
Energy Tank: 410

Upgrades Yaddle has gotten!

Friend of Metal By purchasing this upgrade, you confirm your allegiance to Metal. In appreciation (or perhaps disgust), Sloths will occasionally spit Snails down at you when you walk past their trees.
Got it Thu. October 18, 2012
750
Manic Mining I Toil less, mine more! Speed up your mining time by 10%.
Got it Thu. October 18, 2012
2000
Fit for a King I Improve your Quest rewards by 2%.
Got it Thu. October 18, 2012
200
Sweet Knife Skills Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP!
Got it Tue. October 16, 2012
200
Corn Hoocher Special Hooch process that lets you squeeze 20% more hooch out of every ear of Corn you stuff into your Hopper.
Got it Sun. October 14, 2012
500
Dirty You can now dig one Dirt Pile 4 times a day! Whew!
Got it Sun. October 14, 2012
2500
Gathering Learning Speed III Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%.
Got it Sun. October 14, 2012
5000
Energy Tank +20 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. October 13, 2012
1600
Appreciation of Food Variety Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days.
Got it Sat. October 13, 2012
500
Rube Radar Double your chances of meeting The Rube.
Got it Sat. October 13, 2012
5000
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Sat. October 13, 2012
5190
Happy Animals Improve the happiness of your domestic animals, so you can pack 10% more of them on your land.
Got it Mon. September 24, 2012
3000
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Mon. September 24, 2012
14791
Rube's Favorite You're nobody's chump! The Rube will no longer offer you cheap items after this upgrade.
Got it Mon. June 4, 2012
5000
Heavy Flow Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%.
Got it Mon. June 4, 2012
200
Animal Learning Speed II Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%.
Got it Wed. May 2, 2012
Alchemy Learning Speed II Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%.
Got it Wed. May 2, 2012
Animal Learning Speed I Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Intellectual Learning Speed I Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%.
Got it Wed. May 2, 2012
Alchemy Learning Speed I Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%.
Got it Wed. May 2, 2012
Snapshottery Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode!
Got it Wed. May 2, 2012
Industrial Learning Speed I Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 4 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Intellectual Learning Speed II Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed I Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 3 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Industrial Learning Speed II Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%.
Got it Wed. May 2, 2012
Gathering Learning Speed II Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%.
Got it Wed. May 2, 2012
Growing Learning Speed I Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%.
Got it Wed. May 2, 2012
Growing Learning Speed II Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed II Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%.
Got it Wed. May 2, 2012
Cooking Learning Speed I Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%.
Got it Wed. May 2, 2012
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 2.90 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +390 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012