Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Thu. May 24, 2012 |
250 |
The Green Smelt |
Smelting costs 3 energy instead of 5 per Plain Metal Ingot. Got it Thu. May 24, 2012 |
1000 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Tue. May 22, 2012 |
100 |
Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Tue. May 22, 2012 |
400 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Tue. May 22, 2012 |
300 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. May 14, 2012 |
100 |
Dullite Expert |
Check you out, Dullite expert. You can now get 15% more Dullite from mining! Got it Mon. May 14, 2012 |
2500 |
Speedy Assembler |
Reduce the time it takes you to assemble any machine part. Got it Mon. May 14, 2012 |
100 |
Sweet Knife Skills |
Improve your chopping skills so you occasionally get extra Imagination when you use the Knife and Board. Tear it UP! Got it Mon. May 14, 2012 |
200 |
Tempered Steel |
Toughen up your Knife & Board, for a 50% longer lifespan. Got it Sun. May 13, 2012 |
125 |
Refined Speed |
Reduce your crushing time by 20%. Got it Sun. May 13, 2012 |
2000 |
Add 0.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. May 13, 2012 |
100 |
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Sun. May 13, 2012 |
400 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. May 13, 2012 |
2793 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Sun. May 13, 2012 |
200 |
Tinker Time |
Gives a chance for bonus Imagination when crafting tools with your Tinkertool. Got it Sun. May 13, 2012 |
500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. May 13, 2012 |
500 |
Add 0.20 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. May 13, 2012 |
200 |
Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. May 13, 2012 |
1425 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. May 13, 2012 |
200 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
|
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
|
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |