Upgrades

Quoin Multiplier: 1.5x
Brain Capacity: 21 skills
Energy Tank: 150

Upgrades Jacques Bauer has gotten!

Ticket To Radial Heights Fly about the evening sky, discovering a spiral of stars. Extra care earns you a special message!
Got it Sat. August 11, 2012
25
Ticket To Beam Me Down Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends.
Got it Sat. August 11, 2012
25
Ticket to Slip 'N Slide Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland.
Got it Sat. August 11, 2012
25
Energy Tank +10 Life's a lot less fun on an empty tank: make yours bigger!
Got it Sat. August 11, 2012
300
Trade Channelling Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around.
Got it Sat. August 11, 2012
200
Ticket To Starlit Night Ever wonder what stars sound like? Collect quoins as you float in the night-time sky.
Got it Sat. August 11, 2012
25
Add 0.10 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Sat. August 11, 2012
50
Increase your Brain Capacity by 1 Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down.
Got it Wed. May 2, 2012
Add 0.40 To Your Quoin Multiplier Your Quoin Multiplier increases the benefit from each quoin you come across.
Got it Wed. May 2, 2012
Energy Tank +140 Life's a lot less fun on an empty tank: make yours bigger!
Got it Wed. May 2, 2012

Upgrades given during conversion

Walk Speed I Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade.
Got it Wed. July 18, 2012
Walk Speed II A decently brisk speed, though still slightly slower than the average mature Glitch.
Got it Wed. July 18, 2012
Walk Speed III This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks.
Got it Wed. July 18, 2012
High Jumper I Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops.
Got it Wed. July 18, 2012
High Jumper II This is a comfortable jump height. Not too small, certainly: it's just about right!
Got it Wed. July 18, 2012
Baby Triple Jump This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing!
Got it Wed. July 18, 2012