Ticket To Cloud Flight |
Leap into the sky above the tree-tops, and collect quoins as you fly through the air! Got it Fri. November 23, 2012 |
25 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Thu. November 15, 2012 |
120 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Thu. November 15, 2012 |
25 |
Ticket to Mountain Scaling |
Activate this card to traverse the tippity top of the mountains and try not to fall down into the clouds. Got it Thu. November 15, 2012 |
25 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Thu. November 15, 2012 |
120 |
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Thu. November 15, 2012 |
1250 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. October 29, 2012 |
1200 |
Iconically Thrifty I |
Giants recognize your pious efforts. Tithing Icons now costs 3% less than normal. Got it Mon. October 29, 2012 |
1000 |
Ticket to Slip 'N Slide |
Activate this card to jump and slide your way up and down the slippery hills of this quoin filled winter wonderland. Got it Sun. August 26, 2012 |
25 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Sun. August 26, 2012 |
500 |
Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Sun. August 26, 2012 |
500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sun. August 26, 2012 |
1220 |
Medium Triple Jump |
A bigger Triple Jump - adequate, but not necessarily amazing. Got it Sun. August 26, 2012 |
1500 |
Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Sat. August 25, 2012 |
980 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Sat. August 25, 2012 |
25 |
Tincture Time |
Gives a chance for bonus Imagination when using a Tincturing Kit. Got it Sat. August 25, 2012 |
1200 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Sat. August 25, 2012 |
200 |
Speedy Herbs |
Got a strong craving for Herbs? Shorten their growth time by 10%. But remember, faster delivery doesn't mean they'll last longer... Got it Fri. August 24, 2012 |
2000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Fri. August 24, 2012 |
250 |
Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Tue. August 14, 2012 |
25 |
Reshuffle |
Reshuffle the Deck, above and beyond your one free daily reshuffle. Got it Sun. July 22, 2012 |
70 |
Trade Channelling |
Gives access to the "Trade Channel" a game-wide chat channel for buyers to find those selling the things they want to buy, and also the same thing but the other way around. Got it Sun. July 22, 2012 |
200 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Sun. July 22, 2012 |
500 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. July 2, 2012 |
600 |
Dullite Expert |
Check you out, Dullite expert. You can now get 15% more Dullite from mining! Got it Mon. July 2, 2012 |
2500 |
Manic Mining I |
Toil less, mine more! Speed up your mining time by 10%. Got it Thu. June 28, 2012 |
2000 |
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 1 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
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Increase your Brain Capacity by 3 |
Your brain capacity determines how fast you learn skills: when you're over capacity, learning slows down. Got it Wed. May 2, 2012 |
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Add 1.10 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Wed. May 2, 2012 |
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Energy Tank +210 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Wed. May 2, 2012 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
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Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
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Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
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High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |