Ticket to Bippity Bop |
Activate this card to bounce your way through a fluffy sky scape of joy! you'll probably get some quoins out of it too. Got it Mon. November 19, 2012 |
25 |
Ticket To Beam Me Down |
Activate this card to start your descent. Feel the wind in your hair, grab some quoins and maybe get a little help from some unidentifiable friends. Got it Mon. November 19, 2012 |
25 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Mon. November 19, 2012 |
25 |
Overachiever II |
More goodies for you, goodie two-shoes. Earn 4% more rewards from each Achievement. Got it Mon. November 19, 2012 |
500 |
Compound Interest |
Earn bonus Imagination from making compounds. How compounding! Got it Mon. November 5, 2012 |
400 |
Heavy Petting |
A chance of getting a special item when you pet trees. Got it Mon. November 5, 2012 |
600 |
Ticket To Sky Plunge |
Take the plunge! A fast drop through soft, morning clouds. Can you collect every quoin? Got it Mon. November 5, 2012 |
25 |
Ticket To Cloud Rings |
Activate this card to blast through all the cloud rings, collecting quoins as you go. Don't forget to enjoy the view a bit. Got it Mon. November 5, 2012 |
25 |
Fit for a King I |
Improve your Quest rewards by 2%. Got it Mon. November 5, 2012 |
200 |
Get Out of Hell Free Card |
Get out of Hell instantly, with full health. Lucky devil!! Got it Mon. November 5, 2012 |
20 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Mon. November 5, 2012 |
500 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
300 |
Elemental Shake |
Learn the secret Elemental Pouch Shake. This maneuver helps Elements mingle, so they can be fruitful and multiply until they fill the pouch. Got it Mon. November 5, 2012 |
2000 |
Overachiever I |
Get 2% more rewards from each Achievement you earn. One less thing for the bucket list! Got it Mon. November 5, 2012 |
250 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
200 |
Add 0.25 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Mon. November 5, 2012 |
50 |
Energy Tank +10 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Mon. November 5, 2012 |
200 |
Add 0.50 To Your Quoin Multiplier |
Your Quoin Multiplier increases the benefit from each quoin you come across. Got it Sun. November 4, 2012 |
100 |
Energy Tank +20 |
Life's a lot less fun on an empty tank: make yours bigger! Got it Sun. November 4, 2012 |
400 |
Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Sun. November 4, 2012 |
100 |
Encyclopeddling |
The universe of Glitch is deep and broad (and a little bit tubby). Getting to know it all can be hard. Encyclopeddling aids the process of discovery by giving you instant info on each new item. Got it Sun. November 4, 2012 |
90 |
Skill Learning Brain |
Enables the learning of new skills and bestows a skill learning brain with an initial capacity for 20 skills. Got it Sun. November 4, 2012 |
|
Camera Mode |
Camera mode gives you the ability to peek around the level a bit without moving. When you're in Camera Mode, arrow keys pan the camera around your location. Easy — and it works great with Zoomability! Got it Sun. November 4, 2012 |
75 |
Zoomability |
Zooming … how does one live without it?! Zoomability lets you zoom your view of the game in and out to get the whole picture. Works very well with Camera Mode! Got it Sun. November 4, 2012 |
75 |
Mappery |
Mappery is a generous dose of spatial knowhow: a minimap of your current location and a searchable area map which allows you to set destinations and get street-by-street directions. Got it Sun. November 4, 2012 |
20 |
High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Sun. November 4, 2012 |
6 |
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Sun. November 4, 2012 |
6 |
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Sun. November 4, 2012 |
3 |
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Sun. November 4, 2012 |
2 |