Snapshottery |
Gives you the ability to take pictures (or Snaps) and share them with the world! Press 'C' for Camera Mode! Got it Thu. November 22, 2012 |
500 |
Fast Talker |
Get more for what you paid for. Vendor buyback prices are 2% higher. Got it Thu. November 22, 2012 |
10000 |
Boisterous Bartender I |
Fiddle with your blender and cocktail shaker to make drinks in batches 50% larger than standard batch sizes. Got it Thu. November 22, 2012 |
4000 |
Tink Happy Thoughts |
Repairing tools improves your mood, bit for bit. Got it Thu. November 22, 2012 |
2500 |
Enlightenment |
Deepen your understanding of the Focusing Orb, so you sometimes earn bonus Imagination when using the Orb. Got it Thu. November 22, 2012 |
2000 |
Beryl Expert |
Wow! You're such an expert, you can now get 15% more Beryl from mining! Got it Thu. November 22, 2012 |
4000 |
Rube Radar |
Double your chances of meeting The Rube. Got it Thu. November 22, 2012 |
5000 |
Dirty |
You can now dig one Dirt Pile 4 times a day! Whew! Got it Thu. November 22, 2012 |
2500 |
Tree Hugger I |
Gives you a chance of 2X Super Harvest with all trees except Paper and Wood Tree. Got it Thu. November 22, 2012 |
200 |
Luscious Loomer |
Amplify your Loomer to make String, General Fabric and Rugs in batches that are 2.5 times as large as standard batch sizes. Got it Thu. November 22, 2012 |
3000 |
Well Watered |
A chance of getting a special item when you water trees. Got it Thu. November 22, 2012 |
600 |
Appreciation of Food Variety |
Each crafted meal which you have not eaten for a full game day (four real hours) grants 25% of its energy value as an iMG bonus. Bonus doubled if you have not eaten it for 30 game days. Got it Thu. November 22, 2012 |
500 |
Heavy Flow |
Reduces the wear and tear on your Watering Can or Irrigator 9000 by 50%. Got it Thu. November 22, 2012 |
200 |
Hoe Down |
More aggressive hoeing gives you more Imagination but wears your Hoe (or High Class Hoe) down faster. Got it Thu. November 22, 2012 |
500 |
In addition to the upgrades noted below, at the time of conversion a number of energy tank, quoin multiplier and brain capacity upgrades were automatically purchased for Thistleleaf. The number of each was based on their character's level and how many of the old "better learning" skills they had.
Alchemy Learning Speed I |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 2%. Got it Wed. May 2, 2012 |
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Animal Learning Speed I |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 2%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed I |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 2%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed I |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 2%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed I |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 2%. Got it Wed. May 2, 2012 |
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Industrial Learning Speed I |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 2%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed I |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 2%. Got it Wed. May 2, 2012 |
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Alchemy Learning Speed II |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 5%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed II |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 5%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed II |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 5%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed II |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 5%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed II |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 5%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed II |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed II |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 5%. Got it Wed. May 2, 2012 |
|
Alchemy Learning Speed III |
Speed up the learning times for Alchemy skills (Alchemy, Element Handling, Intermediate Admixing, Crystallography, Distilling, Tincturing, Potionmaking) by 10%. Got it Wed. May 2, 2012 |
|
Animal Learning Speed III |
Speed up the learning times for Animal skills (Animal Kinship, Animal Husbandry, Fox Brushing, Herdkeeping, Remote Herdkeeping) by 10%. Got it Wed. May 2, 2012 |
|
Cooking Learning Speed III |
Speed up the learning times for Cooking skills (EZ Cooking, Cheffery, Grilling, Master Chef, Saucery, Blending, Cocktail Crafting) by 10%. Got it Wed. May 2, 2012 |
|
Growing Learning Speed III |
Speed up the learning times for Growing skills (Botany, Light Green Thumb, Soil Appreciation, Croppery, Herbalism) by 10%. Got it Wed. May 2, 2012 |
|
Gathering Learning Speed III |
Speed up the learning times for Gathering skills (Arborology, Bog Specialization, Jellisac Hands, Fruit Changing, Spice Milling, Gasmogrification, Bubble Tuning) by 10%. Got it Wed. May 2, 2012 |
|
Industrial Learning Speed III |
Speed up the learning times for Industrial skills (Mining, Refining, Tinkering, Engineering, Blockmaking, Furnituremaking, Fiber Arts, and similar skills) by 10%. Got it Wed. May 2, 2012 |
|
Intellectual Learning Speed III |
Speed up the learning times for Intellectual skills (Bureaucratic Arts, Meditative Arts, Teleportation, Eyeballery, Penpersonship, Piety and similar skills) by 10%. Got it Wed. May 2, 2012 |
|
Walk Speed I |
Truly the minimum acceptable walk speed. Anything else is maddening. You really MUST get this upgrade. Got it Wed. July 18, 2012 |
|
Walk Speed II |
A decently brisk speed, though still slightly slower than the average mature Glitch. Got it Wed. July 18, 2012 |
|
Walk Speed III |
This is the tin standard — the most common walking speed, the one the Giants intended as the speed at which a Glitch walks. Got it Wed. July 18, 2012 |
|
High Jumper I |
Only a simple boost from the merest beginner jump — however, this upgrade allows you to easily clear those pesky mushroom tops. Got it Wed. July 18, 2012 |
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High Jumper II |
This is a comfortable jump height. Not too small, certainly: it's just about right! Got it Wed. July 18, 2012 |
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Baby Triple Jump |
This is the "starter" Triple Jump. Try it on for size! Usage instructions: jump right after you land three times in a row and … boing! Got it Wed. July 18, 2012 |