Not many! We looked very closely at the data about where people were dropping off, and that was not one of the significant dropoff points.
I maintain they simply could not handle all the awesome that was glitch. mindsplosion.
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I don't remember all of them offhand. One was partway through loading the client for the first time. We presumed that was because it took a really long time to load when nothing was cached. Another was right before the first teleporter in the tutorial, as though people got there and just went "eh, not my thing, don't care" and closed their browser.