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Jus?tin

Just saw some people in my timeline joining a "nag the devs" group. I want Glitch back as much as anybody, and I haven't found anything worth doing since it's closed, but it's not nearly as simple as nagging the devs. Considering most of them have already been laid off and some have found new jobs, it's not "hit the undo button and everything will be back to normal." I'll admit I think they shouldn't have thrown in the towel so easily, but what's done is done and neither stoot nor anyone else could reverse it at this point.


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SeerQueen

Exactly. I was actually a tiny bit disappointed to see the names of the people who joined, both now and from the beginning. Come on.


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Fernstream

I agree. The devs are as sad or sadder than we are, I'd bet- nagging them to do the impossible is unfair. I think, though, that some people joining these groups might just be saying yes to any request at this point. I know I feel that way, although I'm *fairly* sure I haven't joined a dev-nagging group.

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Ayasta

So much this. I just think some folks don't understand (or don't want to) that it's over and done. There's nothing any of us can do to bring it back. All we can do is move forward and keep in touch with one another. We may all be divided in the many games we'll play but there's always that small chance we'll find others in other games.


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Miss Coco

I agree, and it seems a bit ungrateful considering everything that TS has continued doing for us even after the game closed. I've seen people say that it's just a way of showing support for Glitch and TS, but that doesn't make any sense to me at all.


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Minkey

well said!!! I'm not going to be upset with those who choose to nag as I fully understand the desperation. still, not really the group for me.


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Hellyeah

I have received an invitation. I am neither joining nor criticizing the the group. After all, I don't believe one can truly "nag" something back to life, no matter how beloved it is.

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Mocha Maid

Agreed - I miss it, but I don't think that Glitch can be made to come back. The devs have been doing a lot for us, after it closed, unlike when Faunasphere finished, when there was nothing. Hugs not nags for devs!


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Hab

+10000 to what all of you have said about this. As terribly sad as I am (never thought I'd be this devastated to the core), I applaud the amazing efforts of the devs and artists to do so much to keep what they can of Glitch for us, and that they would even keep this site open for us to communicate (and even play in the wardrobe!!!) is way amazing and certainly so above and beyond, that I could never say a word against any of them! As Mocha Maid said, "hugs not nags for devs" - YES - BIG BIG HEARTFELT HUGS.


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Thysby

I totally understand the urge to beg, plead, harass, wheedle, threaten and even nag to try to get Glitch back online. Still grieving pretty hard when I start thinking about how much I miss it all. But I just feel I have to trust the amazing TS team really knows what it's doing and is acting in the same classy and heartfelt way it has in the past.


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  1. Jus?tin

    Well, one of the reasons was the whole "Flash is dead, because mobile devices" thing. PC gaming isn't going anywhere. People give way too much weight to the theory that tablets will completely replace desktop computers. Maybe for your grandparents, but any self-respecting gamer wouldn't even think of it. I doubt all the people playing WoW or [insert other popular MMO here] would give up on their favorite game just because of a tablet fad (also I'm saying this as an owner of four tablets). Also, even if porting Glitch to HTML5 were feasible, Glitch, much like any other game with actual depth, would be almost completely unplayable on a mobile device (I've tried it on my Samsung Slate - keep in mind this thing has the same sized screen as my Macbook Air, yet it was nigh impossible to play Glitch on the Slate; a keyboard and mouse/trackpad are an absolute must for any noncasual game). I doubt there will ever come a time when humankind as a whole decides that games more complicated than Angry Birds are no longer worth playing, so they'll no longer purchase computers. Also, if the whole "Flash is dead" thing had any weight, I doubt Kukubee would've gone straight to working for a company that's making a game based on something called "Unity web player." Flash is still ubiquitous, at the very least because of Youtube. But once I saw this "Unity player required" thing, I sort of just walked away. If you want an example of a dead/niche web technology, I'd say that would be a better one. (My apologies if this is all an incoherent mess...)

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